learning objectives
- Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
- Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.
- Promote and model digital etiquette and responsible social interactions related to the use of technology and information.
- Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools.
reflection
The safety of all web and technological users is of great concern and high importance. In order of this to be, it is imperative that educators are educated in the issues of student internet understanding and safety. The first project is a topic overview essay on the issue of cyber-bullying. The essay discusses the definition, research behind the topic, outcomes, and preventative plans. The image following the cyber-bullying essay is a concept map displaying the knowledge of internet safety and how to protect oneself from hackers and online viruses. Lastly, a WebQuest is present to display the learnings of online etiquette. A WebQuest is a scavenger hunt like way to learn a concept online. This particular WebQuest takes the learner on an exploration of the technology world and how to conduct oneself verbally in it with teachers, social network, professional situations, and with peers. It will prepare learners for all future interactions online as well as for one's college, career, and beyond communication needs.
artifacts
future learning
I plan to continue researching and educating my students as well as myself on the issue of cyber-bullying to create a successful prevention plan. The topic is a very serious and close to home issue that I plan to continue a fight against.